Hi, I'm Ben
17-year-old programmer focused on game engine development in C++ and Rust.
lunatic engine
a game engine for making 2D games in Lua with fluid workflows and rapid iteration.
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sm record
a recorder for scrap mechanic to allow fluid playback despite the game's tickrate.
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notepad renderer
a DLL mod for notepad that adds rendering capabilities at 60FPS without flickering (e.g. games!)
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rustigo
a custom web server written in Rust, with zero dependencies, threadpools and URL routing.
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carbon launcher
a custom launcher for the game scrap mechanic, with mod support and enhanced features.
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